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You are here: Home > Site News » WoW Patch 3.3 PTR: Patch no...

WoW Patch 3.3 PTR: Patch notes updated-2

Tags : breaking, patch-3.3, patch-3.3-changes, patch-3.3-wow, patch-notes, ptr-patch-notes, world-of-warcraft-patch-3.3, wow-3.3-changes, wow-new-patch, wow-patch, wow-patch-3.3, wow-patch-news, wow-patch-no    

The official patch notes on the forums have been updated for an incoming PTR build. We've got the addition of arena points to high level battlegrounds as well as class changes for mages, death knights, paladins, shaman, and warlock.

Some of the major points coming out of this iteration of the patch notes include:  

  • Meeting Stones: To use any Meeting Stone, it is only required that the character's minimum level be 15. There is no maximum character level requirement for any Meeting Stone.
  • All level 71-80 Battleground daily quests will now award 25 Arena points in addition to their current rewards.
  • Divine Intervention: Cooldown on this ability has been reduced from 20 minutes to 10 minutes. Cannot be used in Arenas.
  • Army of the Dead: The cooldown on this ability has been reduced from 20 minutes to 10 minutes. Army Ghoul damage dropped by 50%. Cannot be used in Arenas.
  • Lay on Hands: This ability now places Forbearance on the target and cannot be used on a target with Forbearance.

The new notes after the break.  

  • General:
    • Meeting Stones: To use any Meeting Stone, it is only required that the character's minimum level be 15. There is no maximum character level requirement for any Meeting Stone.
  • Battlegrounds:
    • All level 71-80 Battleground daily quests will now award 25 Arena points in addition to their current rewards.
  • Wintergrasp
    • You must now have the following ranks to build or pilot siege vehicles:
      • Rank 2: Build/pilot Catapults.
      • Rank 3: Build/pilot Demolishers.
      • Rank 3: Build/pilot Siege Engines.
  • Death Knights:
    • Army of the Dead: The cooldown on this ability has been reduced from 20 minutes to 10 minutes. Army Ghoul damage dropped by 50%. Cannot be used in Arenas.
    • Raise Ally: The cooldown on this ability has been reduced from 15 minutes to 10 minutes. Cannot be used in Arenas.
    • Rune Strike: Threat generated by this ability increased by approximately 17%.
  • Mages:
    • Fingers of Frost: This talent now triggers immediately on casting a spell rather than being delayed until the spell strikes the target.
  • Paladins:
    • Divine Intervention: Cooldown on this ability has been reduced from 20 minutes to 10 minutes. Cannot be used in Arenas.
    • Flash of Light: This spell no longer causes a heal-over-time effect unless the player has the Infusion of Light talent.
    • Lay on Hands: This ability now places Forbearance on the target and cannot be used on a target with Forbearance.
    • Sacred Shield: Reverted back to the live realm version.
    • Infusion of Light: This talent now causes the paladin's Flash of Light spells to heal the target for 50/100% of the Flash of Light healing amount over 12 seconds.
    • Aura Mastery: This effect of this talent has been reduced in duration to 6 seconds.
  • Shamans:
    • Earth Elemental Totem: The cooldown for this totem has been reduced from 20 minutes to 10 minutes. Cannot be used in Arenas.
    • Fire Elemental Totem: The cooldown for this totem has been reduced from 20 minutes to 10 minutes. Cannot be used in Arenas.
  • Warlocks:
    • Inferno: The cooldown on this summoning spell has been reduced from 20 minutes to 10 minutes. Cannot be used in Arenas.
  • UI:
    • Group Disenchanting Option: In addition to rolling Need or Greed on items, players now have the option to elect for an item to be disenchanted if an enchanter of the appropriate skill level is in the group. Disenchant works exactly like Greed except if a player wins the Greed roll, they will receive the disenchanted materials instead. Players who choose Need will always win the item and will always beat those that choose Greed or Disenchant.
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