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If the Warrior is about grit, power and sheer strength, then Scouts concern themselves more with speed, camouflage, agility and awareness. They dress in light armour, making them vulnerable… when they can be hit. Scouts are complex creatures requiring a delicate touch and measured approach, and once their inherent strengths and weaknesses are understood, they are formidable opponents indeed!
Once the scout has reached the required level of ability, they will be able to choose one of two classes to specialise in: the Ranger, or Assassin.
Rangers are experienced Scouts who have shunned the idea of working within a regular military unit, choosing instead to work alone or in specialist teams. They are solitary figures with finely honed survival instincts and the ability to endure even in the harshest of environments. In fact, I have only met two Rangers in my lifetime, both of whom were strikingly shy figures, and never seemed at peace in the populated areas of our world.
Regarding their weaponry, Rangers are expert archers, and can set traps in anticipation of an oncoming enemy. They are also well trained in the use of daggers, so are able to engage in combat regardless of the enemy’s proximity.
A Ranger must always be aware of their surroundings, and has to plan ahead in order to ensure a good victory or a clean kill is attained.
Assassins are a mysterious class, and though I studied them for many years I’m afraid I found out little regarding their methods. However, it is clear that these men and women are valuable characters indeed, able to strike silently and with devastating consequences at vulnerable targets, effectively bringing down whole groups with a single action. I have heard whisperings that they follow no god, and instead follow the star of death for instruction.
Assassins themselves are fairly weak, and when prematurely discovered, rarely survive the inevitable consequences.
Source: eu.aiononline.com
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