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You are here: Home > Site News » WoW: Level 85 Reference Gui...

WoW: Level 85 Reference Guide for Priests

Tags : wow reference guide, wow priests guide, wow priests reference guide, wow guide, wow news    

Base Talent Spec

Talent builds (or talent specs) are identified by the names of the talent trees. Each class sports three separate talent trees and the Priest class is no different. The three talent trees available to Priests are: Shadow, Discipline, and Holy. Each tree contains various and vastly different talents to allow the Priest to excel in their chosen tree of choice. Below can be found the currently popular base talent specs for each of the three trees:

 

Shadow

8/0/31

This basic Shadow spec gives the Priest every base ability they need to maximize their damage while still leaving two points left over to place wherever the Priest so chooses.


 

Discipline

33/8/0

This base talent spec aimed at Discipline Priests gives access to many important and useful spells such as Archangel and Atonement allowing the Priest to not only complete simple 5 mans but easily complete larger raid dungeons as well.

 

Holy

6/32/3

This base talent spec aimed at Holy Priests gives the Priest access to many important spells such as Lightwell and Darkness allowing them to not only complete simple 5 mans but easily complete larger raid dungeons as well.

Stats


Stats (or Attributes) are the basic building blocks of every single class. All characters of the same class begin with the same amount of each stat. Some examples of stats are Agility, Stamina, Intellect, and Critical Strike. To increase stats players of all classes rely heavily on various pieces of equipment, gems, and enchants as well as temporary effects such as buffs, elixirs, and scrolls.

All classes need to be concerned with stats as nearly all combat mechanics rely on them in some fashion. The stats needed for each class, and in turn each talent tree vary greatly and need to be understood in order to be an effective player. Below are the most sought after stats (listed in order of importance) for each of the three talent trees available to the Priest:

 

Spec Important Stats Notes
Shadow
  • Hit
  • Spirit
  • Intellect
  • Spellpower
  • Crit
  • Haste
  • Mastery
Hit and in turn Spirit are the most valuable statistics until the cap (1742 or 17%) is reached. At this point Hit Rating and in turn Spirit becomes completely and totally useless for the Shadow Priest and should be bumped off the list entirely. Reaching the hit cap is easier than ever before since Spirit (thanks to the Twisted Faith talent) mirrors the value of hit and is therefore handled exactly the same. However, if given the choice between Spirit or Hit the Priest should always choose Spirit as it does provide a small amount of mana regeneration as well.
Discipline
  • Intellect
  • Spirit
  • Critical Strike
  • Haste
  • Mastery
  • Spellpower
Intellect and Spirit are huge priorities for the Discipline Priest. However, despite the fact that none of the other stats are as important or as useful for this particular spec a balance must be kept between them as they play upon each other increasing the others values.
Holy
  • Intellect
  • Spirit
  • Haste
  • Mastery
  • Spellpower
Haste is only a priority until the cap (12.5%) is reached. After this cap is reached, Haste falls to the bottom of the list.


 

Glyphs


Glyphs are spell and ability enhancements created by scribes. There are currently three types of Glyphs:

 

  1. Prime - Prime Glyphs are effective in combat and generally increase the healing or damage of a particular ability.
  2. Major - Mainly feature spell changes and usually come with a trade off. For example the glyph may increase direct damage but removes the DoT effect of the spell.
  3. Minor - Provide convenient or cosmetic improvements that usually result in a lackluster effect. While no player should be without Minor Glyphs, choosing which of these glyphs to use is typically left up to the individual player.

Below is a list of acceptable Glyphs for each of the three types of Priests:

 

* - Indicates a must have Glyph all others should be considered suggestions and are left totally up to the individual Priest’s discretion.
 


 

  Prime Major Minor
Shadow *Mind Flay
*Shadow Word: Pain
*Shadow Word: Death
*Spirit Tap
Fade
Fear Ward
Mass Dispel
Inner Fire
Fading
Shadowfiend
Levitate
Fortitude
Shadow Protection
Discipline *Penance
*Power Word: Barrier
*Prayer of Healing
*Divine Accuracy
Holy Nova
Mass Dispel
Fade
Pain Suppression
Fading
Shadowfiend
Levitate
Fortitude
Shadow Protection
Holy *Renew
*Prayer of Healing
Flash Heal
Power Word: Shield
Lightwell
Guardian Spirit
*Circle of Healing
Mass Dispel
Spirit of Redemption
Dispel Magic
Fade
Divine Accuracy
Fading
Shadowfiend
Levitate
Fortitude
Shadow Protection


Gems


Gems are items that can be placed into a socket of another item to give that item additional bonuses. Gems cannot be removed once they are placed in an item, however they can be overwritten by another gem placed in the same socket, which will in turn destroy the original gem.

There are three primary colors of gems (red, yellow, and blue) as well as three secondary colors (orange, green, and purple). Besides these colors there are also meta gems which can only be placed in meta sockets, and prismatic gems that will match any color. Any of these gems can be placed in any socket, however if the gem matches the socket color an additional bonus will be provided to the user.


 

Spec Gems Meta
Shadow Artful Ember Topaz
Potent Ember Topaz
Brilliant Inferno Ruby
Purified Demonseye
Zen Dream Emerald
Ember Shadowspirit Diamond
Discipline Brillant Inferno Ruby
Potent Ember Topaz
Purified Demonseye
Zen Dream Emerald
Artful Ember Topaz
Ember Shadowspirit Diamond
Revitalizing Shadowspirit Diamond
Holy Artful Ember Topaz
Potent Ember Topaz
Brilliant Inferno Ruby
Purified Demonseye
Zen Dream Emerald
Ember Shadowspirit Diamond
Revitalizing Shadowspirit Diamond


Enchants


Enchants are a permanent stat bonus that is added to various pieces of equipment. Only one enchantment can be active on a piece of gear at one time. Enchantments provide a variety of effects and can greatly improve a character’s game play.  For this reason it is very important that all players have the appropriate enchantments at all times.

 

Shadow


 

Item Slot Enchant
Head Arcanum of Hyjal
Shoulder Greater Inscription of Charged Lodestone
Back Greater Intellect
Darkglow Embroidery
Lightweave Embroidery
Chest Peerless Stats
Exceptional Spirit
Wrist Speed
Exceptional Spirit
Mighty Stats
Belt Ebonsteel Belt  Buckle
Legs Powerful Enchanted Spellthread
Powerful Ghostly Spellthread
Feet Earthen Vitality
Haste
Mastery
Lavawalker
Ring Intellect
Off-Hand Superior Intellect
Weapon Hurricane
Heartsong
Power Torrent


For information on Discipline and Holy Enchants please see our guide on the Best Enchants for Healers.

Consumables

Consumables are single use or charge items that can greatly buff a players performance. Some examples of consumables are; Flasks, Foods, and Potions. Making these items can be expensive and in some cases time consuming. More expensive consumables (such as flasks) are normally only used in raids. Players who neglect to come prepared with the appropriate consumables are not only hindering themselves but the other players in their group or raid, therefore it is very important to always be well stocked with the appropriate consumables for their spec and class.


 

Spec Flasks Elixirs Potions
Shadow
  • Flask of Battle
  • Flask of Flowing Water
  • Flask of the Draconic Mind
  • Elixir of the Master
  • Elixir of Mighty Speed
  • Ghost Elixir
  • Prismatic Elixir
  • Mighty Rejuvenation Potion
  • Mythical Mana Potion
  • Mythical Healing Potion
  • Jungle Remedy
  • Potion of Concentration
  • Volcanic Potion
Discipline
  • Flask of Battle
  • Flask of Flowing Water
  • Flask of the Draconic Mind
  • Elixir of Mighty Speed
  • Elixir of the Master
  • Ghost Elixir
  • Prismatic Elixir
  • Mighty Rejuvenation Potion
  • Mythical Mana Potion
  • Mythical Healing Potion
  • Jungle Remedy
  • Potion of Concentration
  • Volcanic Potion
Holy
  • Flask of Battle
  • Flask of Flowing Water
  • Flask of the Draconic Mind
  • Elixir of the Master
  • Elixir of Mighty Speed
  • Ghost Elixir
  • Prismatic Elixir
  • Mighty Rejuvenation Potion
  • Mythical Mana Potion
  • Mythical Healing Potion
  • Jungle Remedy
  • Potion of Concentration
  • Volcanic Potion


Amazingly enough, the food required for optimal performance for all three Priest specs is exactly the same:

 

Food
  • Basilisk Liverdog
  • Delicious Sagefish Tail
  • Broiled Mountain Trout
  • Severed Sagefish Head
  • Whitecrest Gumbo
  • Pickled Guppy
  • Salted Eye
  • Lavascale Minestrone
  • Seafood Magnifique Feast
  • Fortune Cookie
  • Goblin Barbecue

Source: tentonhammer.com

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